los herederos del monte capitulo 109

On your mark ready and players must have one since it must be a different color for each player, the name of the player whose turn it is an option to turn on.

The board shows the course, three categories of cards, six safe place, a star and winning the cards selected by the players.

Player 1 starts by clicking on the dice. The tab selected by Player 1 automatically moves that many spaces on the die.

If a player lands on a space blue, orange, yellow or purple, the token remains where it is until the next player's turn.

If a player lands on a black and white space, you select a Knowledge Card. Displays a question with multiple answers to be read aloud.

On your mark ready and, after the player has chosen an answer, the answer appears correct, it moves forward one space after the player click "continue." If the player answers incorrectly, the tab remains in place until the next player's turn.

On your mark ready and, if the player lands on a green space, select a card Feelings. It presents a situation and read aloud. After the player shares his feelings, click "continue" "thereby ending his turn.

If the player lands on a red space, select a card Challenges. It presents a challenging situation and read aloud. After the player shares his thoughts, click "continue" and advances the sheet before the next player's turn.

The player can land on, or move to a safe place. They present different tricks. It has a link to more detailed guidance to get to the Secure Site if players wish to deepen further in the guide.

On your mark ready and players can only reach the winning star blue if they get the exact number needed to land on it. For example, if the player is missing four spaces to arrive but the die throws a five, must remain in place until your next turn. After a player wins, the players have the option to play again or close the game.

0 comments:

Post a Comment